EX6 – Hecate’s Skill Tree & Skill List II
EX6 – Hecate’s Skill Tree & Skill List II
Skill Tree - Chapter C002
; <td colspan="20"><big><big><big></big></big></big>
<td colspan="3">Spell Breaker <td colspan="2"> Dispel <td colspan="3">Cast Cancel <td colspan="3">Quick Cast <td colspan="3">Free Cast <td colspan="2"> Firebolt <td colspan="2"> <td colspan="2"> <td colspan="2">Waterbolt <td colspan="2"> <td colspan="2"> <td colspan="3">Rod Mastery <td colspan="2">Wind Slash <td colspan="2"> <td colspan="2"> <td colspan="3">Extremity ofPrimary Elements
<td colspan="2"> <td colspan="2"> <td colspan="2">Stone Spike <td colspan="3">Book Mastery
<td colspan="2"> <td colspan="2"> <td colspan="2">Lumos <td colspan="2"> <td colspan="2"> <td colspan="2">Soul Strike
<td colspan="2">Gravity Veil
<td colspan="2"> <td colspan="2">Soul Drain<td colspan="3">Enhance Radius <td colspan="2">Memorize Spell
<td colspan="2"> <td colspan="2"> Mana Drain <td colspan="2">Mana Stone
Creation
<td colspan="3">Mana StoneExplosion
<td colspan="2">Overspell <td colspan="3">Increase MP Recovery <td colspan="3">Heart of Mana <td colspan="3">Archwitch's Pride<td colspan="3">Heart of Life <td colspan="2">Life Drain <td colspan="2">Energy Coat
<td colspan="2">Safety Wall
<td colspan="3">Mystical Amplification <td colspan="3">Skill PointsTotal SP Used
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:111 :166 |
Skill List - Chapter C020
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Archwitch Skill Tree |
Allocable Skill Points: 111 |
Passive |
Equipment |
Rod Mastery1 [Name: Rod Mastery Requirement: Mage Type: Passive Effect: Allows the user to equip Rods, Wands, and Staffs. Automatically learned when user became Mage.] , Book Mastery2 [Name: Book Mastery Requirement: Mage Type: Passive Effect: Allows the user to equip Magic Tomes. Automatically learned when user became Mage.] |
Damage Boost |
Extremity of Primary Elements (Lv1)3 [Assimilated Skill Name: Extremity of Primary Elements Lv1 Requirement: Fantasy Archwitch Not Upgradeable with current Class. Type: Passive Effect: Increases MATK for Fire, Water, Wind, Earth, Light and Dark element spells and decrease its MP Costs. Current: MATK +100%, MP Costs -15%] , Overspell (Lv10)4 [Name: Overspell (Lv10) Requirements: Archwizard/Archwitch, Heart of Mana Lv2 Type: Passive/Toggleable Effect: Increase user's spell power by 5% per SkillLv Increase spell MP consumption by 10% per SkillLv Current: Enhanced by Mysticallurgy Lv7 Spell Power +57%. MP consumption +114%] , Archwitch's Pride (Lv10)5 [Name: Archwitch's Pride Lv10 Requirements: Archwitch, Mystical Amplification Lv10, Heart of Life Lv10, Heart of Mana Lv10, Overspell Lv10 Type: Self Buff / Active MP Costs: 700 Effect: Greatly increase spell power for 1 min at the costs of Weakness Status at the end of the duration for 1 hour. Spell power increases by 100% with an additional 50% for each SkillLv. Current: Spell Power +600%] |
Trait |
Increase MP Recovery (Lv10)6 [Name: Increase MP Recovery Lv10 Requirement: Mage Type: Passive Effect: Increases the user's natural MP regeneration. Current: MP Regen +500 / 10 sec] , Soul Drain (Lv10)7 [Name: Soul Drain Lv10 Requirement: Wizard/Witch, Increase MP Recovery Lv7, Soul Strike Lv1 Type: Passive Effect: Receive MP every time the user use a magic attack to kill an enemy. The amount of MP received depending on the level of the enemy. This skill also increases the user's maximum MP. Current: Max MP +27,500 Enhanced by Mysticallurgy Lv7 MP Recovery per kill x1.7] , Free Cast (Lv10)8 [Name: Free Cast Lv10 Requirement: Archwizard / Archwitch, Cast Cancel Lv1 Type: Passive Effect: Allows its user to move and attack while casting spells. Skill level affects on the moving speeds while casting a spell.] |
Enhance Radius (Lv5)9 [Name: Enhance Radius Lv5 Requirement: Archwizard/Archwitch, Mana Stone Creation Lv2, Magicallurgy Lv1 Type: Passive Effect: Increase the Spell launch range. Current: Range +2000m] , Quick Cast (Lv10)10 [Name: Quick Cast (Lv10) Requirements: Wizard/Witch, Free Cast Lv3, Dispel Lv7 Type: Passive Effect: Decrease cast time required for the user to cast spells by 1% per SkillLv Current: Cast time -10% ] |
Active |
Skill |
Cast Cancel (Lv1)11 [Name: Cast Cancel Lv1
Requirement: Wizard/Witch Type: Active/Self Effect: Allows its user to cancel currently casted spells. When canceled, the spell still consumed required MP.] , Spell Breaker (Lv10)12 [Name: Spell Breaker Lv10 Requirement: Wizard/Witch, Cast Cancel Lv1 Type: Active MP Costs: 10 Effect: Cancels a spell that enemy casts. If this skill is successful, the canceled spell will rebound and the used MP will be absorbed by the user.] , Dispel (Lv10)13 [Name: Dispel Lv10 Requirement: Archwizard / Archwitch, Spell Breaker Lv5 Type: Active MP Costs: 1 Catalyst: 1 Pearl Effect: Cancels all magical effects on the target.] , Energy Coat (Lv10)14 [Name: Energy Coat Lv10 Requirement: Wizard/Witch, Increase MP Recovery Lv3 Type: Active/Self MP Costs: 30 Duration: 5 min Effect: Wrap oneself with spiritual energy to reduce damage taken by enemies around. Amount of remained MP affects on the amount of damage reduced by the skill.] , Mana Drain (Lv10)15 [Name: Mana Drain Lv10 Requirement: Wizard/Witch, Increase MP Recovery Lv5 Type: Active MP Costs: 1 Effect: Drains MP from a target Current: Enhanced by Mysticallurgy Lv7 Drains 35000 MP per casts.] , Life Drain (Lv10)16 [Name: Life Drain (Lv10) Requirements: Wizard/Witch, Mana Drain Lv5 Type: Active MP Costs: 1 Effect: Drains HP from a target. Current: Enhanced by Mysticallurgy Lv7 Drains up to 35000 HP per casts.] , Mystical Amplification (Lv10)17 [Name: Mystical Amplification Lv10 Requirement: Archwizard / Archwitch Type: Active/Self MP Costs: 10 + 4 per SkillLV (lv10 = 50) Effect: Amplifies MATK of one of the user next spell. Current: MATK +100%] , Safety Wall (Lv10)18 [Name: Safety Wall Lv10 Requirement: Wizard/Witch, Energy Coat Lv1, Increase MP Recovery Lv7 Type: Active MP Costs: 40. Catalyst: 1 Ruby. Effect: Create a 1-cell barrier with a magic wall. It protects the one inside from damage. Skill level affects how much damage the barrier can block. Current: Damage block: 10.000 HP Enhanced by Mysticallurgy Lv7 Duration: 6.8 hours] , Mana Stone Creation (Lv2)19 [Name: Mana Stone Creation Lv2 Requirement: Archwizard/Archwitch, Mana Drain Lv3, Soul Drain Lv10 Type: Active MP Costs: 10 Effect: Create a Mana Stone contained with energy equal of the MP spent.] , Mana Stone Explosion (Lv1)20 [Name: Mana Stone Explosion Lv1 Requirement: Archwizard/Archwitch, Mana Stone Creation Lv1 Type: Active Effect: Explode 1 or more Mana Stone inside radius range, causing Normal property damage to the surrounding area.] , Memorize Spell (Lv5)21 [Name: Memorize Spell Lv5 Requirement: Archwizard/Archwitch, Enhance Radius Lv3 Type: Active/Self Effect: Memorize up to 10 Spells to be unleashed at later times. Current Stored Spell: None] , Heart of Life (Lv10)22 [Name: Heart of Life Lv10 Requirement: Archwizard/Archwitch, Life Drain Lv7 Type: Active/Self MP Costs: 160 Effect: Increase Max HP and HP Regeneration by 3% per SkillLv for 30 minutes. Current: Enhanced by Mysticallurgy Lv7 Max HP and HP regen +37%. Duration: 65 minutes] , Heart of Mana (Lv10)23 [Name: Heart of Mana Lv10 Requirement: Archwizard/Archwitch, Mana Drain Lv7, Heart of Life Lv1 Type: Active/Self MP Costs: 160 Effect: Increase Max MP and MP Regeneration by 3% per SkillLv for 30 minutes. Current: Enhanced by Mysticallurgy Lv7 Max MP and MP regen +37%. Duration: 65 minutes] |
Spell |
Soul Strike (Lv1)24 [Name: Soul Strike Lv1 Requirement: Mage Type: Active MP Costs: 18 + 4 per SkillLV Effect: Summon aggressive ancient ghosts which attack with Dark property on a desired target.] |
Subclass |
Acrobatics |
Passive |
Flexible Body (Lv8)25 [Name: Flexible Body Lv8 Requirement: Subclass Acrobatics Type: Passive Effect: Grants flexible body and allows the user to do extreme body movement.] , Improve Jump (Lv9)26 [Name: Improve Jump Lv9 Requirement: Subclass Acrobatics Type: Passive Effect: Increase the user's jump power.] |
Active |
Dash (Lv9)27 [Name: Dash Lv9 Requirement: Subclass Acrobatics Type: Active Sta Costs: 5% Effect: Dash forward by 5 meters in a straight line. Cannot turn.] , Flip Jump (Lv10)28 [Name: Flip Jump Lv10 Requirement: Subclass Acrobatics Type: Active Sta Costs: 5% Effect: Jump and do a flip in the air.] , Wall Run (Lv9)29 [Name: Wall Run Lv9 Requirement: Subclass Acrobatics Type: Active Sta Costs: 15% Effect: Allows the user to run in a vertical surface, but gravity still applied.] , Adrenaline Rush (Lv10)30 [Name: Adrenaline Rush Lv10 Requirement: Subclass Acrobatics Type: Active/Self Sta Costs: 50% Duration: 3 min Effect: Consume 50% Stamina to increase the user's speed by 50% for 3 minutes.] |
Collector |
Passive |
Inventory Weight Limit (Lv10)31 [Name: Inventory Weight Limit Lv10 Requirement: Subclass Collector Type: Passive Effect: Increase the inventory weight limit.] , Inventory Size Limit (Lv10)32 [Name: Inventory Size Limit Lv10 Requirement: Subclass Collector Type: Passive Effect: Increase the inventory size limit] , Item Weight Limit (Lv10)33 [Name: Item Weight Limit Lv10 Requirement: Subclass Collector Type: Passive Effect: Increase the item weight limit that can be carried inside the user's inventory.] , Item Size Limit (Lv10)34 [Name: Item Size Limit Lv10 Requirement: Subclass Collector Type: Passive Effect: Increase the item size limit that can be carried inside the user's inventory.] , Lucky Drop (Lv10)35 [Name: Lucky Drop Lv10 Requirement: Subclass Collector Type: Passive Effect: Increase drop rate chance of the enemy that was killed by the user.] , Treasure Sensor (Lv10)36 [Name: Treasure Sensor Lv10 Requirement: Subclass Collector Type: Passive Effect: Shows lootable valuables in around 10 meters at the minimap. Lootable valuables will have noticeable glitters in the user's vision.] |
Active |
Burst Luck (Lv3)37 [Name: Burst Luck Lv3 Requirement: Subclass Collector Type: Active MP Costs: 5 Effect: Consume a lucky item to temporarily boosts LUK stat for 10 minutes.] |
Blacksmith |
Passive |
Forging38 [Name: Forging Requirement: Subclass Blacksmith Type: Passive Effect: Allows the user to use Blacksmith Furnace and Blacksmith Forging Hammer.] , Blueprint Research (Lv5)39 [Name: Blueprint Research Requirement: Subclass Blacksmith Type: Passive Effect: Collection of information from the successful process of user-crafted items.] |
Active |
Crafting (Lv10)40 [Name: Crafting Lv10 Requirement: Subclass Blacksmith Type: Action Effect: Craft an item using the existing material. Increase the success rate and bonus-effects of the crafted items.] , Repair (Lv8)41 [Name: Repair Lv8 Requirement: Subclass Blacksmith Type: Action Effect: Repair the durability of an item. The material required is varies. Failed repair can destroy the item.] , Upgrade (Lv5)42 [Name: Upgrade Lv5 Requirement: Subclass Blacksmith Type: Action Effect: Upgrade an item or Equip. The material required is varies. Failed upgrade can destroy the item.] , Auto Production (Lv10)43 [Name: Auto Production Lv10 Requirement: Subclass Blacksmith Type: Active Effect: Automatically craft an item in the user's Blueprint. Item quality produced by this skill is not guaranteed.] |
Extra Skill |
Passive |
Assimilated Skill |
Mysticallurgy (Lv7)44 [Assimilated Skill Name: Mysticallurgy Lv7 Type: Passive Effect: Max MP +7000 MP Regenerate +3.5% per 10 sec Pearl catalyst can be replaced by a Mana Stone containing 20000 MP Allows the user to imbue Mana Stone with MP Allows the user to process metals, minerals, and ores with rarity < 7 Allows the user to process any mystical and magical object with rarity < 7] , Fortune Instinct (Lv10)45 [Assimilated Skill Name: Fortune Instinct Lv10 Type: Passive Effect: Gives the user an instinctual sense that can perceive favorable and unfavorable situation on the spot.] , |
Cultivation |
MP Supplement (Lv1)46 [Name: MP Supplement Lv1 Requirement: Basic Mana Cultivation. Type:Passive Effect: Increase the user's MP. Current: MP +100] , MP Quick Recovery (Lv1)47 [Name: MP Supplement Lv1 Requirement: Basic Mana Cultivation. Type:Passive Effect: Increase the user's MP regeneration. Current: MP regen +1%] |
Auxiliary |
Precision Mana Control (Lv4)48 [Name: Precision Mana Control Lv4 Requirement: Learned the method. Type: Passive Effect: Allows the user to control their mana with precision. Increase spell power by 20% Reduce MP requirement to cast a spell by 10% ] , Mana Solidification (Lv4)49 [Name: Mana Solidification Lv4 Requirement: Learned the method. Type: Passive Effect: Allows the user to solidify their mana for a limited time. The solidified mana will eventually disperse.] , Avid Reader (Lv1)50 [Name: Avid Reader Lv1 Requirement: Read more than 100 books. Type: Passive Effect: Increase the user's speed of reading books. Current: Reading speed +1%] |
Active |
Cultivation |
Basic Mana Cultivation (Lv1)51 [Name: Basic Mana Cultivation (Lv1) Requirement: Learned the method. Type: Active Effect: Increase the user's magic potential. Strengthen the user's Magic Circuit.] |
Self-Created |
Mana Clone (Lv2)52 [Name: Mana Clone (Lv2) Requirement: Precision Mana Control, Mana Solidification. Type: Active Effect: Create temporal body clone(s) with mana. The user can control the body, with thought or allow other consciousness to control it. Each body requires a certain amount of MP to maintain its materialization. Current: Maximum limit 1 body. Activity range: 15m] , Spell Remote Activation (Lv1)53 [Name: Spell Remote Activation Lv1 Requirement: Precision Mana Control. Type: Active Effect: Allows the user to remotely activate spells from objects that have their mana signature. Current: Range 10m.] |
Auxiliary |
Meditate54 [Name: Meditate Requirement: Meditating for more than 4 hours. Type: Active Effect: Triples HP and MP regeneration when sitting and idle. The user must not do any kind of movement for the skill effect to activate.] , Engrave Glyph (Lv1)55 [Name: Engrave Glyph Lv1 Requirement: Mysticallurgy. Type: Active Effect: Engrave Glyph symbols to an item and grant it various effects.] |