Sorcerer’s Handbook

Chapter 423: Divine Intervention Spiderweb



Virtual Realm, Spider Tower Main City.

In this black-and-white woven tapestry, the irregular, three-pronged, eight-cornered knowledge creatures swiftly organized into uniformed Spider Tower soldiers behind the armed troops. However, under the constraints of the static domain, they were mere stagnant shades of gray. Without the protection of the main city and the nourishment of the Golden Flow, they would have to wring out every bit of time within themselves to take a single step forward.

Only native knowledge creatures could move freely within the static domain. Knowledge creatures from armed troops were not recognized by the Virtual Realm—they could not transform into the shape of a spellcaster! “Transform back! If you don’t, I’ll freeze time for you!”

No other force aside from the Spider Tower would arm their troops during the static domain phase because armed troops had a duration limit and generally moved slower than knowledge creatures. Thus, most commanders adhered to the basic principle of ‘travel in original form, arm before battle.’

Naturally, the Spider Tower wouldn’t violate this principle.

When they armed their troops within the static domain, it meant—

The Spider Tower legion intended to strike directly into the turn of other forces from the suspended time!

Whoosh! Whoosh! Whoosh! Whoosh!

Countless threads descended from the spiderweb canopy in the sky, connecting to the Spider Tower soldiers, cocooning them, and then pulling them into the web. Upon first glance, it seemed as though they were ascending to heaven or descending into hell.

In the next moment, countless cocoons appeared within the spiderweb outside the Greatwood Fortress. The cocoon threads quickly condensed into armor, and the Spider Tower soldiers, stepping into time, regained their colors. Their minds instantly linked to the commander’s central control, corrosively infiltrating the land like venom, breaking through to strike the enemy main city like bayonets!

As sudden as thunder, as enigmatic as shadows!

This was the Spider Tower’s warfare, its divine intervention!

Danzel observed as the Spider Tower soldiers barely breached the walls, now embroiled in a grueling street battle. The Greatwood Fortress was now fully operational. The heroic soul legion outside swiftly returned for support, while the auxiliary troops inside fully armed themselves for combat. The Spiderweb legion was mired like quicksand, struggling to make progress.

She couldn’t help but sigh, “If this were the fully formed Spiderweb, we would have captured the fortress by now.”

Spiderweb: A War Miracle Left by the Omniscient Weaver for the Spider Tower.

According to common knowledge, a Divine Intervention can only be initiated by a Divine Sovereign, with the minimum requirement being at least an Angel. Asking a mere two-wing commander on the Time Continent to launch a Divine Intervention is like expecting a 2D character to jump out of your phone and marry you—completely different dimensions of reality.

In a certain sense, the Time Continent is like a closed kindergarten. No matter how fiercely the heroic soul legions clash, to the Divine Sovereign it’s just child’s play. However, the Divine Sovereign cannot step in to help; thus, the only option is to smuggle prohibited weapons into the kindergarten through special channels.

The Omniscient Weaver devised a special system to achieve this: it dispersed the Divine Intervention into the Gospel Kingdom, then let the Spider Tower gather the fragments and reweave them. It may seem simple, but it is actually a highly complex mechanism with a very long cycle—at least 50 years.

The Great Appointment of the Six Nations happens every fifty years precisely because the strategic miracles of all factions require 50 years to complete. This is not a stability achieved overnight but a balance refined over millennia. When Danzel first became a commander, the Great Appointment of the Six Nations occurred every hundred years, but as all factions engaged in an arms race to speed up the recovery of their strategic miracles, the interval stabilized at fifty years in recent centuries.

With each iteration of war and negotiation, commanders have become increasingly adept, factions’ troop types have grown stronger, and strategic miracles have become more refined.

What if your strategic miracle isn’t ready when an enemy attacks?

Then, you’d better flee and preserve your remaining forces, and obediently withdraw from the current Appointation War.

In her long heroic career, Danzel has both crushed those whose strategic miracles lagged behind the current version and been beaten by those who optimized their miracles ahead of her. From these experiences, she derived two insights:

First, strategic miracles truly determine the outcome of battles.

Second, if you’re certain you’re going to lose this time, don’t wait for a strategic miracle!

Losing a conceptual Incarnation, Danzel knew that the Spider Tower was essentially out of the running for the top three this time. Since that was the case, the Spider Tower might as well initiate the Appointation War early, dragging all factions into the quagmire, triggering their Strategic Miracles ahead of schedule and leveling the playing field. Amid the chaos, they might actually have a chance!

However, saying this is easier than doing it. If the Spider Tower tried to make a swift assault on other factions following the white bull’s footsteps, it would be nearly impossible.

After all, the other factions weren’t fools. Once they detected a massive incursion by the Spider Tower legion, they’d immediately pull their main forces back to the core city and likely set up ambushes around it. The moment the Spider Tower legion attacked, they’d be encircled—turning a surprise raid into a full-scale battle. Fighting a total war on someone else’s turn, in their territory, outside their main city, would be a foolish waste of the Spider Tower’s forces.

Thus, when Danzel realized that it was virtually impossible to reclaim the Secret Incarnation by herself, given Ashe and company’s ability to traverse the Golden Flow, she made the positioning method of the Secret Incarnation known to all factions.

Firstly, even if the Secret Incarnation was destroyed, it could eventually be reborn. However, if Ashe managed to ascend to the Sanctuary with the Secret Incarnation in hand, the Spider Tower would lose it forever.

Secondly, Danzel despised those who neither surrendered nor consigned themselves to death. She relished actions that, while harming herself, would also hinder others.

Thirdly, Danzel wanted to gamble that Ashe and his group would head toward the main city area.

And she won the bet.

She knew full well that a regular spellcaster couldn’t even approach the main city area. Yet, Ashe’s group not only had the ability to form a team but also possessed a mechanical construct with a speed far exceeding that of ordinary knowledge creatures, giving them the strength to enter the main city area.

Danzel disseminated the intelligence that Ashe and his group were harboring the Secret Incarnation, hoping that other factions would provoke them. This would not only draw out the core city’s forces but also force Ashe to flee in all directions, increasing the likelihood of him breaching the main city area.

Of course, the ideal scenario would be Ashe and his group, driven by rage from being pursued, storming into the main city area on their own initiative.

However, Danzel was just gambling for fun, not really expecting much. She often doodled circles and cursed them to take the bait, but she never anticipated that before even a full cycle of the white bull was complete, the spellcasters would begin to stage the scene she most eagerly awaited!

They breached the main city area with the conceptual Incarnation!

The moment the Oasis was smeared by the purple of secrecy, Danzel immediately applied to activate the Divine Intervention: Spiderweb, and requested total commander authority!

“Spiderweb”

“Active Effect: Weave – In areas smeared by the purple conceptual coating, weave subnet teleportation arrays. The main city legion can consume spider silk to teleport from the main web to the subweb.”

“Active Effect: Entangle – Upon consuming spider silk, soldiers gain 3 additional layers of armor and the ‘Entangle’ buff. All enemies attacking entangled soldiers will suffer a 30% speed reduction and a 30% cognitive slowdown as a persistent debuff. When the entangled soldier’s armor shatters, it will splash 3 layers of venom on all targets within a 3-meter radius. Enemies caught in the venom will receive continuous damage (the number of venom layers can stack infinitely).”

“Active Effect: Corrode – The subweb will continuously expand at a rate of 3 meters every 10 seconds. Any enemy units stepping on the subweb will be bound, have all their troop type skills nullified, and lose 3 layers of armor every 10 seconds.”

“Passive Effect: Omniscient Veil – Spider Tower commanders can ignore the Reverse Golden Rain, extending their observation distance up to 300 meters.”

“Passive Effect: Trap Shroud – In the main city area covered by the Spiderweb, the effects of ‘Weave’, ‘Entangle’, ‘Corrode’, etc., are always active.”

“Ultimate Weapon: Fate Weave (incomplete) – Within a designated area, sever all Fate Threads of enemy units, completely erasing their existence and preventing any resurrection; repair all Fate Threads of friendly units, fully restoring armor status, and instantly reviving units fallen in this round. Using this skill will consume the entire Spiderweb and can only be activated when the web’s quantity exceeds 50%.”

By gaining total commander authority and activating the powerful Spiderweb, Danzel aimed to turn the tides of this unexpected confrontation.


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