B1 | Chapter 23 - Continued Hunt
Alexia Knight
My next trek back into scythid territory starts with me jumping forwards, teleporting straight to the edge of the spider's area and using the rest of the momentum to cut the heads off of both scythid guards before they can even make a sound. Then I begin jogging through the area, making sure to go as quietly as possible while still keeping my speed up.
Once I reach the end of the tunnel, I find a couple other scythids standing guard, both of which I dispatch with bolts of quantum energy, making me quite happy about my higher level that I got from the chase before. Even if the chase itself was rather unpleasant.
I walk over to stand at the edge of the cliff before tapping my chin in thought.
If I try going back up to their little tree houses of leaves and bark, it'll just end up with another chase. So the best thing to do…
I dispel my polearm, sending it back to wherever it goes when it's not summoned before I raise both of my hands and begin sending Quantum Bolts straight at the scythids on the leaves, killing them back to back. And as expected, it only takes about four or so of them dying for the others to realize where I am and begin running towards the cliff. But I continue blasting them with Quantum Bolts, significantly reducing their numbers as they run. And even when they start climbing the cliff itself, I just continue firing away.
Now that their numbers are much lower, and my level is a lot higher, I can finally do this. The 'easy' way out.
Of course, I leave the System Messages muted as I do this so that they don't interrupt me. And once the scythids begin making it past halfway up the cliff, I turn around and run straight into the tunnel, not stopping until I reach the spider's area at which point I turn around to find the scythids already catching up.
But it's pointless now that I'm here.
I just raise an amused eyebrow at the rather angry creatures before letting my System Messages flow through. Although I keep the exact kills muted, leaving only the total points I got, the total number of kills, and the level-ups.
[Lesser Scythid Defeated.] x38
[Sixty points have been earned.]
{Congratulations! You have leveled up to level 26! Your Species has awarded you +2 VIT, +2 DEX, +2 STR, +2 MAG, and +2 MEN. Your Class has awarded you +1 VIT, +1 DEX, +1 STR, +2 MAG, and +2 MEN.}
{Congratulations! You have leveled up to level 27! Your Species has awarded you +2 VIT, +2 DEX, +2 STR, +2 MAG, and +2 MEN. Your Class has awarded you +1 VIT, +1 DEX, +1 STR, +2 MAG, and +2 MEN.}
{Congratulations! Your Active Skill 'Quantum Bolt' has reached Level 4!}
{Congratulations! Your Active Skill 'Quantum Displacement' has reached Level 3!}
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{Congratulations! Your Passive Skill 'Quantum Attunement' has reached Level 2!}
Some skill levels mixed in. Nice.
Too bad the scythids aren't giving me anywhere near as many points, or as much EXP, now that I am catching up to their level. In fact, at this point I have caught up to the majority of the creatures' levels.
On that note, I open up my various skill's lists.
[General Skills]
|Pain Resistance Level 2(46%)(T1)|
|Polearm Mastery Level 2(11%)(T1)|
|Forerunner (Unique)|
|Stealth Level 1(91%)(T1)|
[Active Skills]
|Quantum Bolt Level 4(1%)(T1)|
|Quantum Displacement Level 3(1%)(T1)|
|Quantum Reversal Level 1(11%)(T1)|
[Passive Skills]
|Quantum Attunement Level 2(1%)(T1)|
|Quantum Singularity Level 1(1%)(T1)|
|Quantum Infusion Level 1(2%)(T1)|
Yeah, Quantum Reversal isn't going to be used very often until I reach a higher level, or maybe even a higher Tier and the price in soul isn't as large compared to my total soul. And Quantum Singularity is useless to me unless I happen to run into some sort of natural reality affecting magic, or maybe someone with a Legendary Feat that gave them a class focused on that type of magic.
I did manage to get Stealth back thanks to my little assassination work on the scythids. And that skill helped me stay unnoticed, raising my ability to just blend into the background in a figurative manner.
One issue with getting General skills for me is that a lot of the General skills I had from before the Reset are ones I can't get right now. Whether that's because I don't have mana, or I don't have the necessary weapons, I just plain can't get them.
Which makes is a pain to figure out which General skills to go for.
I should at least get Survival soon by the end of the first week, since all it takes is surviving in the 'wilderness' for a week to get it, not receiving any help from other users in the process. And that skill should… wait a second, that skill isn't actually as useful for me when I don't need food or water. Seeing as it can't exactly reduce my need for something I don't need…
Although the resistance to natural weather and tougher body when it comes to taking damage from naturally occurring things should still help a lot.
I don't have any equipment or materials to do first aid, so that's out. Especially since my soul heals me faster than my health used to, making it kind of useless.
At this point the only General skills that come to mind that I can get are taming ones, strategy based ones, negotiation, resistances, politics – which I'll never bother with – and exploration type skills. Seeing as I can't use mana, so magic related skills and spell crafting are out, and I don't have any weapons besides my polearm, so other weapon proficiency skills are out too.
One thing I wanted to ask the clone was about my affinities, but we ran out of time before I could. Which was rather unfortunate.
I sigh at the thought before watching as the majority of the scythids finally begin to go back through the tunnel again. Then I glance at my status, finding my soul to have been decreased by about a third of my total soul, so I walk over to sit on a rock again.
Time for another break.
After that I can go back to hunting again.