I am the Entertainment Tycoon

Chapter 649: Ultimate Adventure Board Game! IV



Chapter 649: Ultimate Adventure Board Game! IV



The game finally neared its completion as Theo and the others closed to the endpoint of the gigantic board game. Sam's dice roll brought her to a "Mystery Box Challenge."

Sam approached the area designated for the challenge with a mix of anticipation and trepidation. A large table stood in the center, with a series of closed boxes arranged neatly on top. Each box had a small hole on the side, just big enough for a hand to fit through. The audience, gathered around eagerly, could see the objects inside the boxes through transparent panels, but Sam would have to rely solely on her sense of touch.

Ayia placed a reassuring hand on Sam's shoulder. "You've got this, Sam-chan! Just trust your instincts."

Sam nodded, taking a deep breath. "I'll try. I just hope they didn't put anything too scary in there."

The first box was placed before her, and the challenge began. Sam slipped her hand into the hole carefully, her fingers quickly brushing against something cool and round. She was trying to determine if the thing was alive.

It was only when she was sure that it was an inanimate object that she heaved a sigh of relief. Her heart raced as she felt the object carefully, trying to deduce its nature.

"It's smooth and hard," she murmured, concentrating. "Feels like... a fruit?"

The audience watched intently, knowing exactly what it was. Ayia leaned in, offering a hint. "Think of something you might find in a tropical place."

Sam's face lit up with realization. "A coconut?"

"Correct!" Shizuka exclaimed, clapping her hands in delight.

The crowd cheered, and Sam felt a surge of confidence. The second box was brought forward, and she plunged her hand inside, encountering something soft and feathery.

"This is definitely not a fruit," she said with a small laugh. "It's light and fluffy."

"It's something that can fly," Sayuri hinted, her eyes sparkling with amusement.

Sam's fingers explored the object further, she felt that the object was long just like a leaf, after thinking about it she finally smiled and said. "A bird feather?"

"Exactly!" June confirmed, grinning widely.

The third box presented a new challenge. Sam's hand found something cold and metallic, with a series of intricate ridges and grooves.

"This one's tricky," she said, furrowing her brow. "It's metal, but not solid."

"It's something you'd use in a kitchen," Theo offered, trying to be helpful without giving too much away.

Sam's fingers traced the object's shape again, then she nodded. "A whisk?"

"Yes, you're amazing!" Ayia cheered, and the crowd erupted into applause once more.

As the challenge progressed, Sam's confidence grew with each correct guess. She identified a seashell, a rubber duck, and even a toy car, each guess met with cheers and encouragement from her friends and the audience. At first, she was extremely nervous and afraid, but after realizing that they didn't put anything alive inside the boxes, her ability to remain calm and focused increased, and her friends' supportive hints were perfectly balanced, providing just enough guidance without making it too easy.

Despite her growing confidence, Sam couldn't shake a lingering sense of unease. What if the next box contained something really strange or frightening? She took a deep breath, steeling herself for whatever might come next.

The final box was placed before her, and Sam reached in with practiced ease. Her fingers encountered something warm and slightly squishy, with a distinctive texture.

"Ah!" She exclaimed loudly when she felt the warmth from the object.

HAHAHA

The crowd cheered and laughed when they saw that.

"I didn't touch like a super disgusting bug, right?" she asked nervously.

Theo and the others were having fun, but they still assured her it wasn't a bug.

Which wasn't enough to calm down Sam's beating heart.

"Hmm, children like this thing a lot." June suddenly gave a hint.

'If kids like it, so it can't be something like a snake...'

'It's not disgusting! It's not disgusting! It's not disgusting!...'

She chanted inside her mind as she inserted her hand back into the box.

The crowd watched with rapt attention.

More carefully than ever, Sam slowly poked the object, and when she saw that it didn't move, she became braver. She started feeling around the object as she tried to guess what it was.

"This feels... kind of like clay?" she guessed, tilting her head as she considered the object's texture.

"You are close," Shizuka suggested, her tone teasing.

Sam thought for a moment, then her face lit up with realization. "A ball of modeling playdough?"

"Correct!" Sayuri confirmed, clapping her hands in delight.

Her friends and the crowd erupted into applause, their faces beaming with admiration.

"You did fantastic, Sam!" Theo said, pulling her into a hug. "You nailed every single one." "Thanks, guys," Sam replied, her cheeks flushed with a mix of relief and happiness. "I couldn't have done it without your hints."

As the game neared its climax, the competition heated up. Theo and Ayia were neck-and- neck, with Sayuri not far behind. Shizuka, Sam, and June, though trailing, remained determined and spirited.

Theo rolled a four, landing on a space marked "Final Challenge." The game master stepped forward with a serious expression. "This is it, Theo. Your final challenge: Answer three trivia questions correctly. If you succeed, you win. If not, you must move back five spaces."

Theo nodded, ready for the challenge. The questions were tough, ranging from school history to obscure facts about the town. Theo answered two correctly but stumbled on the last one.

"Sorry, Theo," the game master said. "Move back five spaces."

The friends groaned sympathetically as Theo moved back, giving Ayia a chance to catch up. She rolled a five, landing on a "Double Roll" space, and rolled again, getting a three. She was now in the lead.

Sayuri rolled next, getting a six and landing on a "Switch Places" square. She chose to switch with Ayia, putting her in the lead.

The final turns were intense. Theo, Ayia, and Sayuri were all close to the finish line. Shizuka, Sam, and June cheered their friends on, enjoying the thrill of the competition.

Theo rolled a three, landing on a "Wild Card" space. The card he picked allowed him to roll again. He rolled a six, moving ahead and landing on the finish line.

The crowd erupted in applause and cheers as Theo raised his arms in victory. "I did it!" he

exclaimed, his friends rushing to congratulate him.

"You were amazing, Theo!" Ayia said, hugging him.

"Well played," Sayuri added, shaking his hand.

The game master presented Theo with a certificate and a small trophy, symbolizing his victory. "Congratulations, Theo, and great job to all our players! You've made this game incredibly fun and exciting."

The group of friends left the game board amidst the standing ovation from the crowd, they couldn't help but feel emotional with the crowd's shouts.

"Theo, I want to have you babies!"

"Shameless! You're a man!"

"June, marry me!"

"I LOVE YOU, AYIA!"

11

The six of them spent around one and half an hour playing the board game, and during this time, they managed to make the packed seats with people falling in love with them. "That was the best board game ever," Sam said, still laughing about his encounters with the

Mystery Box.

"We should play again sometime," Sayuri suggested. "Maybe we'll have a rematch."

The Yukihime School Club Festival continued in full swing, with the Board Game Club's human-sized board game standing out as one of the highlights. The creativity and effort of the club members had paid off, providing a unique and unforgettable experience for all who

participated.

For Theo, Ayia, Shizuka, Sam, Sayuri, and June, the game had been more than just a competition. It was a bonding experience, filled with laughter, camaraderie, and a healthy dose of friendly rivalry. As they moved on to explore the rest of the festival, they knew they had created memories that would last long after the event was over. The festival's spirit, with its blend of fun, creativity, and community, left a lasting impression on everyone, making it a day to remember at Yukihime High School.


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