Chapter 1107:
Chapter 1107:
Translator 549690339
The so-called Turtle Team actually originated from the Alliances disdainful name for this kind of fighting style. They were also called Turtle Team, mocking the Horde players like they were cowards.
As for why they were being ridiculed It was because the Alliances national team had been madly defeated by the Horde Turtle Team and were extremely angry.
This was because the Hordes random teams had a particularly long queue. They often waited for 30 to 40 minutes before finally entering the great battlefield of Mount Olympus. In the end, they were flattened by the Alliances national team and also killed in the graveyard. After losing at light speed, they didnt even get much honor. This was a huge loss for many horde players.
Therefore, the players began to rack their brains to think about how to withstand the attacks of the Alliances national team without voice command.
It doesnt matter if Im comfortable or not, but I cant let you feel comfortable.
After the Horde players fully utilized their intelligence, they came up with a strategy specifically targeted at the Alliances national team, and it really worked.
The so-called Turtle Team was a cowardly turtle.
Since the terrain of the tribes battlefield was tight on the outside and loose on the inside, he would make an issue of it at the intersection of ice and snow. The main forces of the Horde gathered at the snow intersection and occupied an advantageous position. They then used flares, traps, and blizzards to completely seal off the road. Not a single Alliances stealth class could pass through.
If the Alliance players charged in, it would be giving away glory. If the Alliance attacked the ice and snow towers or captains, then when the Alliance rushed into the towers or the captains room and their formation was scattered, the main force would directly press in. While maintaining formation, they would focus fire on the Alliance players who were alone, thus forming a crushing advantage in numbers.
Once the captain and the guard tower were out of danger, they would retreat back to the intersection and continue to defend.
Of course, this also meant that they had completely given up the chance to rush out and burn the Alliance tower, but so what? The random horde players didnt care at all.
The Alliances players could instantly enter the AO mountain queue, but the Horde players had to wait 30 to 40 minutes. For horde players, if they lost quickly and continued to queue for another 30 to 40 minutes, they wouldnt be able to obtain much honor. Instead, they could drag out the battle for another 20 to 30 minutes and obtain more honor after winning.
For Alliance players, even if they lost in speed, they could still enter the battlefield within seconds and finish the battle within ten minutes. They could still earn back the honor. If they were to drag this out for more than half an hour and still lose in the end, it would really be a huge loss.
The Horde players could afford to waste time, but the Alliance players couldn t.
Therefore, after a stalemate of more than 10 minutes, the leagues national teams would often be very anxious. They would either rush to the road to send heads or stand on the plains and stare at the Horde.
But the tribe wasnt afraid. They would be here anyway, and they would definitely win because their reinforcements would fall faster than them.
This tactic quickly spread among the wild horde teams. Even the Horde national team adopted this tactic. No matter how strong the opposing Alliance was, they would block the ice road for ten minutes, turtle first, and the opposing Alliance would retreat quickly.
In the end, the Alliance stopped charging and waited for the Horde to come out. The Horde also didnt come out and they waited for the Alliance to charge. In this vicious cycle, no one wanted to farm honor points. Whoever lined up for the aoshan battlefield would be stupid
As a result, there was a race style of the league taking the left and the Horde taking the right. Neither side defended and it depended on who was faster. Of course, this was something to be discussed later.
Chen Zhaos current situation was pretty much the same as the Horde of turtles. They had already retreated to the ice road and were clearly planning to keep wasting time.
It was impossible for them to fight in a team fight. The last time they fought, they lost a lot of blood. Although the Horde players didnt know why the Alliance, which had been suppressed before, suddenly became so fierce, they knew that they would be stupid if they fought them head-on.
They could only maintain their lives by guarding the intersection.
Chen Zhao obviously didnt want to stand on the plains and fight with the tribe. Instead, he chose to charge straight into the ice Fortress and kill the tribes Captain.
The Alterac Valleys classic strategy was peeling onions, which was introduced in a book in the game.
In order to win on the battlefield, the ultimate goal was to defeat the enemy general, but the generals attributes would be related to the existing guard towers.
In other words, if they didnt burn a single tower and went straight to the general, the 40 of them would be wiped out.
Therefore, the onion peeling tactic meant that the players had to start from the outermost defensive tower, destroy the enemys Sentry tower, occupy the cemetery, advance step by step, and finally kill the general of the enemy camp.
This was similar to MOBA games where players could push the first and second towers or push up the ground.
This was also the only correct way of fighting in the current game mechanism. The so-called by tricking the enemys reinforcements was originally a loophole in the design.
Thus, the strategy that the Horde had stumbled upon this time really became the best solution for them in this situation.
If someone else were to become the leader of the Alliance, there might really be no need to fight this war.
At the same time, Chen Mo had already led the Alliance players to the entrance of the ice Fortress. The Horde also reacted and charged out from the entrance.
The Alliance is definitely going to kill the captain. Go and defend!
Chen Zhao led the Alliances main force to attack the tribal Captain. The Horde didnt rush over immediately, but many people were ready to attack.
Seeing that the East and West towers had all been reoccupied, the tribal leader was relieved. He was ready to lead the main force to rush in and wipe out the Alliance when they were halfway through fighting the captain.
But at this moment, the flag of the Sentry tower was burned!
The tribe leader was also confused. Didnt they just take back the Sentry tower and arrange for hunters to defend it?
Hunter typed in the battlefield channel,Theres an Alliance of more than a small party here at the guard tower!
This stealth team that kept on using guerilla tactics obviously caused a lot of trouble for the Horde. If there were fewer people defending, the flag would be stolen. If there were more people going, the front line would be empty and they would not be able to stop the Alliances offensive at all.
The main forces of the Horde were obviously hesitating. The Sentry tower was actually not far from the snow Cemetery, and many players at the back subconsciously wanted to support. At the same time, the Alliance was fighting the captain, while the Horde players wanted to ignore the high ground of the guard tower and fight the Alliance head-on.
They wanted to go, but they hesitated. The Hordes formation was pulled apart, and a few curious babies came to the entrance of the ice Snow fortress to take a look. In the end, they were instantly submerged in the flood of the Alliance.
The Alliance had only pretended to hit the tribal Captain. When they saw that the Hordes formation was in chaos, they rushed out and wanted to destroy the Horde at the intersection of the snow and ice.